
When enabled fade time will be recalculated before each transitional fade.

Added option to the config ini (FADE_TIME_RECALCULATE_ON_FADE).This should now only occur at resolution change. Adjusted transitional fade functions, in previous versions fade time speed was calculated before every transition, which is probably unnecessary in most cases.Fixed a rare bug that could sometimes cause a crash when updating palette entries.Fixed a bug when using the 2X scaler with windowed mode, causing the game to crash when moving the mouse beyond the window border.Fixed a goof up from the previous version causing crashes when creating scriptable windows.Fixed scriptable button function which was scaling up the button position as the resolution increased beyond 640x480.Replaced HALLDED.edg file, removing the angled edge obstructing the view to the North/East on the 2nd map level.Fixed transitional fade not displaying from Main-menu to Load screen.Fixed a typo in Russian ScrnSet.msg translation - fix supplied by Drobovik.Fixed a bug that may cause a crash when restoring a maximized window after adjusting the 2X scaler.High Resolution Patch on Mac OS X Changelog Some other versions will also work but will be recognized as one of the versions listed above. Fallout Collection (PC DVD) WHITE LABEL 1.2.Fallout Restoration Mod 1.2 (Executable included in Wasteland Ghost's Fallout 1 mod).TeamX Patch 1.2 (Executable included in TeamX's Fallout 1 patch).

This program modifies "falloutw.exe" in memory for the purposes of increasing the visual resolution, playing in a window and other enhancements.Ĭurrently Supported versions of the "Falloutw.exe" are:
